







WildChama
All Inclusive Application for Women and LGBTQ+
All Inclusive Application for Women and LGBTQ+
All Inclusive Application for Women and LGBTQ+
All Inclusive Application for Women and LGBTQ+
WildChama
WildChama
WildChama
WildChama
Wildchama is a multifaceted mobile application aimed at women and LGBTQ+ individuals. It is designed to provide a safe, inclusive, and fun space for networking, personal growth, and entertainment that emphasizes vibrant aesthetics, interactivity, and user engagement.
Wildchama is a multifaceted mobile application aimed at women and LGBTQ+ individuals. It is designed to provide a safe, inclusive, and fun space for networking, personal growth, and entertainment that emphasizes vibrant aesthetics, interactivity, and user engagement.
Wildchama is a multifaceted mobile application aimed at women and LGBTQ+ individuals. It is designed to provide a safe, inclusive, and fun space for networking, personal growth, and entertainment that emphasizes vibrant aesthetics, interactivity, and user engagement.
Wildchama is a multifaceted mobile application aimed at women and LGBTQ+ individuals. It is designed to provide a safe, inclusive, and fun space for networking, personal growth, and entertainment that emphasizes vibrant aesthetics, interactivity, and user engagement.
Role
Role
Role
Role
UI/UX Design Intern
UI/UX Design Intern
UI/UX Design Intern
UI/UX Design Intern
Timeline
Timeline
Timeline
Timeline
4 months, 2024
4 months, 2024
4 months, 2024
4 months, 2024
Company
Company
Company
Company
Wildchama
Wildchama
Wildchama
Wildchama
Peek into the solution
Peek into the solution
Peek into the solution
Peek into the solution
















Problem Statement
Problem Statement
Problem Statement
Problem Statement
How might we design an engaging and inclusive app experience that caters to the unique needs of women and LGBTQ+ individuals, while increasing user retention, enhancing interactions, and attracting the target audience?
How might we design an engaging and inclusive app experience that caters to the unique needs of women and LGBTQ+ individuals, while increasing user retention, enhancing interactions, and attracting the target audience?
How might we design an engaging and inclusive app experience that caters to the unique needs of women and LGBTQ+ individuals, while increasing user retention, enhancing interactions, and attracting the target audience?
How might we design an engaging and inclusive app experience that caters to the unique needs of women and LGBTQ+ individuals, while increasing user retention, enhancing interactions, and attracting the target audience?
Brainstorming
Brainstorming
Brainstorming
Brainstorming
How to make every interaction Fun and Interactive?
How to make every interaction Fun and Interactive?
How to make every interaction Fun and Interactive?
How to make every interaction Fun and Interactive?
With frequent brainstorming sessions with the supervisor, we came up with various different features that makes the usage of the app very interactive and engaging differentiating from traditional social networking apps.
Prioritized features based on potential to enhance engagement, retention, and inclusivity.
Posed questions like "How do friends spend time together? What are the conversation starters between people? What would people like to do on an app individually? How can we make making decisions easier with fun? How to connect people and help them date in a non-obvious way?" to generate ideas for features that resonate with the target audience.
With frequent brainstorming sessions with the supervisor, we came up with various different features that makes the usage of the app very interactive and engaging differentiating from traditional social networking apps.
Prioritized features based on potential to enhance engagement, retention, and inclusivity.
Posed questions like "How do friends spend time together? What are the conversation starters between people? What would people like to do on an app individually? How can we make making decisions easier with fun? How to connect people and help them date in a non-obvious way?" to generate ideas for features that resonate with the target audience.
With frequent brainstorming sessions with the supervisor, we came up with various different features that makes the usage of the app very interactive and engaging differentiating from traditional social networking apps.
Prioritized features based on potential to enhance engagement, retention, and inclusivity.
Posed questions like "How do friends spend time together? What are the conversation starters between people? What would people like to do on an app individually? How can we make making decisions easier with fun? How to connect people and help them date in a non-obvious way?" to generate ideas for features that resonate with the target audience.
With frequent brainstorming sessions with the supervisor, we came up with various different features that makes the usage of the app very interactive and engaging differentiating from traditional social networking apps.
Prioritized features based on potential to enhance engagement, retention, and inclusivity.
Posed questions like "How do friends spend time together? What are the conversation starters between people? What would people like to do on an app individually? How can we make making decisions easier with fun? How to connect people and help them date in a non-obvious way?" to generate ideas for features that resonate with the target audience.












Design Explorations
Design Explorations
Design Explorations
Design Explorations
Multiple design layouts were explored and evaluated. Based on user feedback and input from the manager, one design was selected as the final choice, ensuring it met both user needs and project requirements.
Multiple design layouts were explored and evaluated. Based on user feedback and input from the manager, one design was selected as the final choice, ensuring it met both user needs and project requirements.
Multiple design layouts were explored and evaluated. Based on user feedback and input from the manager, one design was selected as the final choice, ensuring it met both user needs and project requirements.
Multiple design layouts were explored and evaluated. Based on user feedback and input from the manager, one design was selected as the final choice, ensuring it met both user needs and project requirements.




















Design
Design
Design
Design
Selected Design
Selected Design
Selected Design
Selected Design
Various design layouts were tried out. Out of which, 1 was selected after getting feedback from the users and the manager.
Various design layouts were tried out. Out of which, 1 was selected after getting feedback from the users and the manager.
Various design layouts were tried out. Out of which, 1 was selected after getting feedback from the users and the manager.
Various design layouts were tried out. Out of which, 1 was selected after getting feedback from the users and the manager.



Testing and Feedback
Testing and Feedback
Testing and Feedback
Testing and Feedback
Addressing the concerns discovered
Addressing the concerns discovered
Addressing the concerns discovered
Addressing the concerns discovered
Verified the usability of the key app features like interactive features, consultation services, events, aesthetics and most important having fun using the app while also making sure the app is unique from other existing applications.
Refined prototypes through multiple iterations, focusing on usability and engagement.
Iterated designs based on user feedback and daily discussions with the manager, refining the app flow and feature accessibility.
Verified the usability of the key app features like interactive features, consultation services, events, aesthetics and most important having fun using the app while also making sure the app is unique from other existing applications.
Refined prototypes through multiple iterations, focusing on usability and engagement.
Iterated designs based on user feedback and daily discussions with the manager, refining the app flow and feature accessibility.
Verified the usability of the key app features like interactive features, consultation services, events, aesthetics and most important having fun using the app while also making sure the app is unique from other existing applications.
Refined prototypes through multiple iterations, focusing on usability and engagement.
Iterated designs based on user feedback and daily discussions with the manager, refining the app flow and feature accessibility.
Verified the usability of the key app features like interactive features, consultation services, events, aesthetics and most important having fun using the app while also making sure the app is unique from other existing applications.
Refined prototypes through multiple iterations, focusing on usability and engagement.
Iterated designs based on user feedback and daily discussions with the manager, refining the app flow and feature accessibility.
































Key Learnings
Key Learnings
Key Learnings
Key Learnings
Visual Aesthetics and Functional Impact
Visual Aesthetics and Functional Impact
Visual Aesthetics and Functional Impact
Visual Aesthetics and Functional Impact
Vibrant designs and playful aesthetics proved to be key in attracting the target audience. However, ensuring that these visual elements complemented functionality (rather than overshadowing it) was a critical learning point.
Vibrant designs and playful aesthetics proved to be key in attracting the target audience. However, ensuring that these visual elements complemented functionality (rather than overshadowing it) was a critical learning point.
Vibrant designs and playful aesthetics proved to be key in attracting the target audience. However, ensuring that these visual elements complemented functionality (rather than overshadowing it) was a critical learning point.
Vibrant designs and playful aesthetics proved to be key in attracting the target audience. However, ensuring that these visual elements complemented functionality (rather than overshadowing it) was a critical learning point.




Balancing Complexity and Simplicity
Balancing Complexity and Simplicity
Balancing Complexity and Simplicity
Balancing Complexity and Simplicity
Designing an app with diverse features required careful consideration to avoid overwhelming users.
This experience enhanced my ability to create intuitive flows where complex functionalities were seamlessly integrated into a simple and user-friendly interface.
Learned to prioritize tasks and group similar features into logical categories for better usability.
Designing an app with diverse features required careful consideration to avoid overwhelming users.
This experience enhanced my ability to create intuitive flows where complex functionalities were seamlessly integrated into a simple and user-friendly interface.
Learned to prioritize tasks and group similar features into logical categories for better usability.
Designing an app with diverse features required careful consideration to avoid overwhelming users.
This experience enhanced my ability to create intuitive flows where complex functionalities were seamlessly integrated into a simple and user-friendly interface.
Learned to prioritize tasks and group similar features into logical categories for better usability.
Designing an app with diverse features required careful consideration to avoid overwhelming users.
This experience enhanced my ability to create intuitive flows where complex functionalities were seamlessly integrated into a simple and user-friendly interface.
Learned to prioritize tasks and group similar features into logical categories for better usability.
Collaboration and Stakeholder Communication
Collaboration and Stakeholder Communication
Collaboration and Stakeholder Communication
Collaboration and Stakeholder Communication
Daily meetings with my manager emphasized the importance of clear and concise communication in presenting design ideas and progress.
Learned to take constructive feedback positively, iterate quickly, and deliver refined results while maintaining ownership of my work.
Daily meetings with my manager emphasized the importance of clear and concise communication in presenting design ideas and progress.
Learned to take constructive feedback positively, iterate quickly, and deliver refined results while maintaining ownership of my work.
Daily meetings with my manager emphasized the importance of clear and concise communication in presenting design ideas and progress.
Learned to take constructive feedback positively, iterate quickly, and deliver refined results while maintaining ownership of my work.
Daily meetings with my manager emphasized the importance of clear and concise communication in presenting design ideas and progress.
Learned to take constructive feedback positively, iterate quickly, and deliver refined results while maintaining ownership of my work.
The Importance of Iterative Design
The Importance of Iterative Design
The Importance of Iterative Design
The Importance of Iterative Design
Each design iteration brought the app closer to user expectations, demonstrating that frequent testing and feedback loops are essential for refining usability.
Balancing the incorporation of feedback with maintaining the overall vision taught me how to prioritize user needs while preserving the app's core identity.
Each design iteration brought the app closer to user expectations, demonstrating that frequent testing and feedback loops are essential for refining usability.
Balancing the incorporation of feedback with maintaining the overall vision taught me how to prioritize user needs while preserving the app's core identity.
Each design iteration brought the app closer to user expectations, demonstrating that frequent testing and feedback loops are essential for refining usability.
Balancing the incorporation of feedback with maintaining the overall vision taught me how to prioritize user needs while preserving the app's core identity.
Each design iteration brought the app closer to user expectations, demonstrating that frequent testing and feedback loops are essential for refining usability.
Balancing the incorporation of feedback with maintaining the overall vision taught me how to prioritize user needs while preserving the app's core identity.
Reflection
Reflection
Reflection
Reflection
Summary
Summary
Summary
Summary
The Wildchama project was a transformative experience that allowed me to grow as a designer and a professional.
This project deepened my understanding of balancing complexity with simplicity, the power of gamification, and the importance of designing with empathy for the target audience.
I also learned the importance of taking ownership of my work while collaborating effectively with stakeholders. This experience sharpened my problem-solving skills, adaptability, and ability to manage end-to-end design flows independently.
In the end, the app achieved its goal of being a fun, inclusive, and supportive platform, offering users a unique space to connect, share, and grow.
The Wildchama project was a transformative experience that allowed me to grow as a designer and a professional.
This project deepened my understanding of balancing complexity with simplicity, the power of gamification, and the importance of designing with empathy for the target audience.
I also learned the importance of taking ownership of my work while collaborating effectively with stakeholders. This experience sharpened my problem-solving skills, adaptability, and ability to manage end-to-end design flows independently.
In the end, the app achieved its goal of being a fun, inclusive, and supportive platform, offering users a unique space to connect, share, and grow.
The Wildchama project was a transformative experience that allowed me to grow as a designer and a professional.
This project deepened my understanding of balancing complexity with simplicity, the power of gamification, and the importance of designing with empathy for the target audience.
I also learned the importance of taking ownership of my work while collaborating effectively with stakeholders. This experience sharpened my problem-solving skills, adaptability, and ability to manage end-to-end design flows independently.
In the end, the app achieved its goal of being a fun, inclusive, and supportive platform, offering users a unique space to connect, share, and grow.
The Wildchama project was a transformative experience that allowed me to grow as a designer and a professional.
This project deepened my understanding of balancing complexity with simplicity, the power of gamification, and the importance of designing with empathy for the target audience.
I also learned the importance of taking ownership of my work while collaborating effectively with stakeholders. This experience sharpened my problem-solving skills, adaptability, and ability to manage end-to-end design flows independently.
In the end, the app achieved its goal of being a fun, inclusive, and supportive platform, offering users a unique space to connect, share, and grow.
See What's Next
See What's Next
See What's Next












